Role:
Environment Artist: 3D Modeling, Texturing, Lighting
Tools:
Blender, Substance Painter, Marvelous Designer, Unreal Engine 5, Substance Designer
Project Description:
Personal project
2023
I created an entire environment from scratch, utilizing a variety of tools and techniques. This required me to apply my expertise in 3D modeling, texturing, lighting, and composition using tools such as Unreal Engine, Substance Painter, and Blender.
As a result of this project, I refined my skills in 3D modeling and gained greater confidence in using these tools to produce visually compelling and technically advanced environments. The experience was challenging yet rewarding, and I'm eager to incorporate the skills and knowledge I gained into future projects.